Cards
Card effects, equipment slot and monster drop relations.

A-ji & Magic City Card
[RO LAND × Shiba Says] Magical Damage Taken from Neutral Enemies -5%. When equipped with a Garment refined to +9 or higher, MHP +300 and an additional Magical Damage Taken from Neutral Enemies -10%. Equipped on : Garment

Abysmal Knight Card
Physical Damage to Boss Monsters +25%. Equipped on : Weapon

Alarm Card
Chance to autocast Sight Lv.1 when receiving physical attacks. MHP +300. VIT +1. Equipped on : Shoes

Alice Card
Damage taken from boss-type enemies -40%. Damage taken from normal enemies +40%. Equipped on : Shield

Alligator Card
Ranged Physical Damage Taken -5%. Equipped on : Accessory

Ambernite Card
DEF +2. Equipped on : Shield

Amon Ra Card
All basic stats +1. When receiving physical damage, chance to autocast Kyrie Eleison Lv.10. If INT is 99 or higher, chance to autocast Kyrie Eleison increases. Equipped on : Shoes

Ancient Mummy Card
Chance to autocast Signum Crucis Lv.5 when receiving physical damage. When equipped with Mummy Card, Perfect Hit +20%. Equipped on : Shield

Ancient Worm Card
EXP Gained from Demon Monsters +10%. Physical damage taken from Demon Monsters +20%. Equipped on : Shoes

Andre Card
ATK +20. Equipped on : Weapon

Andre Egg Card
MHP +5%. Equipped on : Shield

Angeling Card
Changes armor element to Holy-Property. Equipped on : Armor

Anolian Card
Chance to autocast Improve Concentration Lv.1 when receiving physical damage. If Improve Concentration Lv 10 is learned, autocast triggers Improve Concentration Lv 10 instead. Equipped on : Armor

Anubis Card
Damage Taken from Angel Monsters -30%. Equipped on : Shield

Archer Skeleton Card
Ranged Weapon Physical Damage +10%. Equipped on : Weapon

Arclouse Card
DEF +2 and MDEF +3 when refine level is 5 or lower. Equipped on : Shield

Argiope Card
Armor gains Poison-Property property. DEF +1. Equipped on : Armor

Argos Card
Resistance to Petrify +20%. DEF +1. Equipped on : Shield

Aster Card
ATK +5. Physical Damage to Shellfish +30%. Equipped on : Weapon

Baby Desert Wolf Card
INT +1. Equipped on : Armor

Baphomet Card
Normal physical attacks (excluding skills) become 9-cell splash attacks. HIT -10. Equipped on : Weapon

Baphomet Jr. Card
AGI +3. CRIT +1. Equipped on : Garment

Bathory Card
Armor gains Shadow-Property property. Equipped on : Armor

Beetle King Card
Recovers 5 SP when defeating Fish Monsters with melee physical attacks. Loses 5 SP when unequipped. Equipped on : Weapon

Bigfoot Card
Damage Taken from Insect Monsters -30%. Equipped on : Shield

Bloody Knight Card
Triggers Meteor Storm Lv.1 as an auto spell at a certain probability when performing physical attacks. When hit by close-range physical attacks, has a 10% chance to inflict Stun. When Meteor Storm hits an enemy, inflicts Blind, Confusion, or Silence depending on weapon refine level. Equipped on : Weapon

Bongun Card
Chance to autocast Bash Lv.1 when dealing physical damage. Using Bash pushes enemies back by 5 cells. Physical damage taken from Munak +100%. Equipped on : Accessory

Brilight Card
Chance to inflict Silence when receiving physical damage. Equipped on : Armor

Caramel Card
Physical Damage to Insect Monsters +20%. Equipped on : Weapon

Carat Card
INT +2. If refine level ≥ 9, MSP +150. Equipped on : Headgear

Caterpillar Card
Recovers 5 SP when defeating Plant Monsters with melee physical attacks. Losing the equipment subtracts 5 SP. Equipped on : Weapon

Chepet Card
Physical attacks have a chance to autocast Heal Lv.5 on the enemy. Equipped on : Weapon

Chimera Card
Physical Damage Taken has a chance to inflict Poison. If the wearer is Assassin, the chance increases. Equipped on : Armor

Choco Card
Perfect Dodge +5, FLEE Rate +10. Equipped on : Garment

Chonchon Card
AGI +1. FLEE Rate +2. Equipped on : Shoes

Christmas Cookie Card
EXP Gained from Angel Monsters +10%. Physical damage taken from Angel Monsters +20%. Equipped on : Shoes

Clock Card
Physical Damage Taken has a chance to autocast Auto Guard Lv.3. If Auto Guard Lv.10 is learned, Lv.10 is autocast instead. Equipped on : Armor

Coco Card
Resistance to Sleep +20%. DEF +1. Equipped on : Headgear

Condor Card
FLEE Rate +10. Equipped on : Garment

Cookie Card
LUK +2. Damage of Holy Light +10%. Equipped on : Accessory

Cornutus Card
Armor is never destroyed. DEF +1. Equipped on : Armor

Crab Card
ATK +5. Physical Damage to Aster +30%. When equipped together with Crab, Shellfish, and Aster Card, Fish monsters have a chance to drop Sashimi when hunted, and Physical Damage to Water-property Monsters +30%. Equipped on : Weapon

Cramp Card
Monsters drop a certain amount of Zeny with a fixed probability. When used with Tarou Card, STR +3. Equipped on : Headgear

Creamy Card
[Teleport] 1Lv can be used. Equipped on : Accessory

Creamy Fear Card
Physical Damage Taken has a chance to inflict Confusion. Equipped on : Armor

Cruiser Card
Critical Damage +10%. When attacking Brute Monsters, CRIT +7. Equipped on : Weapon

Dark Frame Card
Chance to inflict Petrify on the attacker when taking physical damage. Equipped on : Armor

Dark Illusion Card
MAXHP -10%, MAXSP -10%, Variable Casting Time -10%. When equipped with Claw Card, the reduction becomes -20%. Equipped on : Helmet

Dark Lord Card
Chance to auto-cast [Meteor Storm] Lv.5 when receiving physical damage. When equipped with Dark Illusion Card, MHP/MSP +20%. Equipped on : Shoes

Dark Priest Card
Chance to reduce enemy SP on hit. When equipped by Sage, restores 1 SP each time a physical attack hits a monster. Equipped on : Weapon

Deviace Card
Physical Damage to Demi-Human, Brute, Plant, and Insect Monsters +7%. Equipped on : Weapon

Deviruchi Card
Completely prevents Blind. STR +1. Equipped on : Headgear

Dokebi Card
Armor gains Wind-Property property. DEF +1. Equipped on : Armor

Doppelganger Card
ASPD increases (After Attack Delay -15%). Equipped on : Accessory

Dracula Card
Physical/Magical attacks have a 10% chance to restore 20 SP every second for 7 seconds. Equipped on : Weapon

Dragon Fly Card
AGI +1. When equipped with Chonchon Card, FLEE Rate +18. Equipped on : Garment

Dragon Tail Card
AGI +1, FLEE +10. Damage of Double Strafe and Arrow Shower +5%. Equipped on : Garment

Drainliar Card
Physical Damage to Water-property Monsters +20%. Equipped on : Weapon

Drake Card
Removes size penalties on weapons. Equipped on : Weapon

Driller Card
Recovers 5 SP each time you defeat Dragon Monsters with melee physical attacks. SP -5 when unequipped. Equipped on : Weapon

Drops Card
DEX +1. HIT +3. Equipped on : Weapon

Dryad Card
Chance to obtain Green Live when defeating Plant Monsters. Earth-Property Resistance +10%. Equipped on : Helmet

Dustiness Card
Wind-Property Resistance +30%. FLEE Rate +5. Equipped on : Garment

Eclipse Card
VIT +1. When used with Lunatic Card, FLEE Rate +18. Equipped on : Garment

Eddga Card
Grants continuous [Endure] effect. MHP -25%. Equipped on : Shoes

Eggyra Card
SP Recovery Rate +15%. Equipped on : Shoes

Elder Card
Physical Damage to Siege Guardians +40%. Equipped on : Weapon

Elder Willow Card
INT +2. Equipped on : Headgear

Erzsebet Card
Raises MATK by 4 per shield refine. When equipped together with Bathory Card, increases INT by 1 per armor refine. Equipped on : Shield

Evil Druid Card
Armor gains Undead property. INT +1. DEF +1. Equipped on : Armor

Extra Joker Card
Each refine on Shield grants MDEF +10. When equipped with Joker Card, physical/magical attacks have a chance to transform you into Joker for 7 seconds. During transformation: ATK +70, MATK +70, loses 77 HP and 7 SP per second. Equipped on : Shield

Fabre Card
VIT +1. MHP +100. Equipped on : Weapon