Cards
Card effects, equipment slot and monster drop relations.

Dracula Card
Physical/Magical attacks have a 10% chance to restore 20 SP every second for 7 seconds.

Dragon Fly Card
AGI +1. When equipped with Chonchon Card, FLEE Rate +18.

Dragon Tail Card
AGI +1, FLEE +10. Damage of Double Strafe and Arrow Shower +5%.

Drainliar Card
Physical Damage to Water-property Monsters +20%.

Drake Card
Removes size penalties on weapons.

Driller Card
Recovers 5 SP each time you defeat Dragon Monsters with melee physical attacks. SP -5 when unequipped.

Drops Card
DEX +1. HIT +3.

Dryad Card
Chance to obtain Green Live when defeating Plant Monsters. Earth-Property Resistance +10%.

Dullahan Card
Critical damage +10%. The CRI caused to dragon monsters is +7.

Dumpling Child Card
Every time you kill a human-type monster, there is a certain chance of dropping candy or candy canes. When eating candy or candy canes, HP recovery is increased by 50%.

Dustiness Card
Wind-Property Resistance +30%. FLEE Rate +5.

Earth Petite Card
Physical Damage to Dragon Monsters +20%.

Eclipse Card
VIT +1. When used with Lunatic Card, FLEE Rate +18.

Eddga Card
Grants continuous [Endure] effect. MHP -25%.

Eggyra Card
SP Recovery Rate +15%.

Elder Card
Physical Damage to Siege Guardians +40%.

Elder Willow Card
INT +2.

Enchanted Peach Tree Card
When attacking physically, there is a certain chance of using Healing Lv1 on yourself. If you have learned Healing Lv10, you will use Healing Lv10 instead.

Erzsebet Card
Raises MATK by 4 per shield refine. When equipped together with Bathory Card, increases INT by 1 per armor refine.

Evil Druid Card
Armor gains Undead property. INT +1. DEF +1.

Evil Nymph Card
INT+1, MAXSP+50.

Evil Snake Lord Card
It can avoid falling into a dark and cursed state. INT + 3

Explosion Card

Extra Joker Card
Each refine on Shield grants MDEF +10. When equipped with Joker Card, physical/magical attacks have a chance to transform you into Joker for 7 seconds. During transformation: ATK +70, MATK +70, loses 77 HP and 7 SP per second.

Fabre Card
VIT +1. MHP +100.

Familiar Card
On physical attack, 5% chance to inflict Blind. ATK +5.

Fei-chai & Morroc Card
[RO LAND × Shiba Says] Physical Damage to All Sizes +8%. When equipped together with Fei-chai’s Egg Lv.1: ASPD increases (After Attack Delay -5%). When equipped together with Fei-chai’s Egg Lv.2: ASPD increases (After Attack Delay -10%).

Female Thief Bug Card
AGI +1. FLEE Rate +1.

Firelock Soldier Card
STR +2. When refined to +9 or above, MaxHP +10%, MaxSP +10%.

Flora Card
Physical Damage to Fish Monsters +20%.

Freezer Card
MaxHP+300. Refined to +9 or above, critical strike damage +10%.

Frilldora Card
[Cloaking] 1Lv can be used.

Fur Seal Card
HIT +10, FLEE Rate +3. When an Acolyte Class attacks Demon or Undead Monsters, CRIT +9.

Galapago Card
When killing Insect monsters, Apple, Banana, or Carrot Juice may drop with a certain chance. When drinking juice, HP Heal effect +50%.

Gargoyle Card
When killing Insect monsters, has a chance to obtain the 'Thunder Box' item.
Gem Poring Card
MHP + 100. When equipped with the Nordfeld Helm, ATK +1 and MATK + 1 for every refine level of the Helm.

Geographer Card

Ghostring Card
Changes armor element to Ghost-Property. Normal attacks from monsters are not affected by this effect. HP Recovery Rate -25%.

Ghoul Card
Resistance to Poison +20%. DEF +1.

Giant Hornet Card
Insect Monsters drop Wind of Verdure with a certain probability. Wind-Property Resistance +10%.

Gibbet Card
When refined below 5, MDEF + 5

Giearth Card
Completely prevents Confusion. Earth-Property Resistance +15%.

Gig Card

Goat Card

Goblin Archer Card
Critical Damage +10%. CRIT +7 when attacking Undead Monsters.

Goblin Card
Physical Damage to Brute Monsters +20%.

Goblin Leader Card
Physical Damage to Goblin +30%.

Goblin Steamrider Card
Critical Damage +10%. CRIT +7 when attacking Formless Monsters.

Golden Thief Bug Card
MDEF +250. Physical Defense -90%.

Golem Card
Weapon is never destroyed. ATK +5.

Grand Peco Card

Greatest General Card
Physical attacks may gather Spirit Spheres. Probability increases if the wearer is Acolyte Class.

Green Maiden Card
LUK -5. LUK and CRI increase based on refine level (CRI bonus applies up to +10 refine).

Grizzly Card

Ground Deleter Card

Grove Card
Drops Fruit Mix with a chance when defeating Formless Monsters.

Gullinbursti Card
EXP Gained from Fish Monsters +10%. Physical Damage Taken from Fish Monsters +20%.
Hammer Boulder Dwarf Card
LUK + 1, LUK + 1 for every 3 refine levels of the Helm.

Harpy Card

Hatii Bebe Card
Casts Frost Driver Lv 3 with a chance when performing physical attacks.

Hatii Card
When receiving physical damage, there is a high chance of freezing the enemy.

Heater Card
CRI+3 When equipped with Swordsman series equipment, total avoidance +3.

Hermit Plant Card
When defeating plant-type monsters, there is a certain probability of dropping red herbs, yellow herbs, and white herbs. When using red herbs, yellow herbs, and white herbs, HP recovery +50%

High Orc Card
Reflects 5% of melee physical damage received. DEF +1.

Hode Card
Earth-Property Resistance +30%. FLEE Rate +5.

Horn Card
Ranged Physical Damage Taken -35%.

Hornet Card
STR +1. ATK +3.

Horong Card
[Sight] Lv.1 can be used.

Hunter Fly Card
Physical attacks have a 5% chance to restore 100 HP every second for 5 seconds.

Hydra Card
Physical Damage to Demi-Human Enemies +20%.

Hylozoist Card
There is a certain chance that monsters will turn into other monsters. When equipped with Negi Bird, Zipper Bear, Evil Gift Box, and Little Leopard cards, SP will be restored by 2 each time it attacks. When using money to attack, the damage will be increased by 20% LUK + 10 If the owner of the set is a merchant series character, 1 person's designated attack magic will be reflected with a 20% chance.

Injustice Card
Physical attacks have a chance to autocast Sonic Blow Lv.1. When equipped with Zealotus Card, ATK +20 and LUK +3.