Cards
Card effects, equipment slot and monster drop relations.

Isis Card
Shadow-Property Resistance +30%. FLEE Rate +5.

Jakk Card
Fire-Property Resistance +30%. FLEE Rate +5.

Jeniffer Card
Reduces Ranged Physical Damage Taken by 5%, and by an additional 1% per armor refine. When equipped together with Penomena Card, increases ASPD by 1 per 2 shield refines.

Jing Guai Card
Each time an Angel type monster is defeated, chance to obtain a 'Sunshine Box' item.

Joker Card
[Steal] Lv.1 can be used.

Kaho Card

Kapha Card
When refine level is +5 or below, MDEF +8.

Karakasa Card
When receiving physical damage, chance to inflict Confusion on the enemy. When STR is 77 or above, higher chance to inflict Confusion.

Khalitzburg Card
Damage Taken from Demon Monsters -30%.

Knight Of Windstorm Card
During normal physical attack, there is a certain chance to cast Blizzard Level 1 on the enemy. When attacking physically, there is a certain chance to freeze the enemy. When the blizzard hits an enemy, there is a certain chance that the enemy will be petrified, poisoned, darkened, and confused. (When the weapon is refined, the triggering probability increases)

Kraben Card
When receiving physical attacks, chance to inflict Blind on the enemy.

Kukre Card
AGI +2.

Kung Fu Panda Collaboration Card
When equipped by Swordsman, Merchant, Thief, or Archer Class: MAXHP +100. When equipped by Mage or Acolyte Class: MAXSP +50.

Lady Tanee Card
MaxHP -40%, MaxSP +50%. Chance to drop a Banana upon defeating a monster. Banana recovery rate +100%.

Lava Golem Card

Leaf Cat Card
Each time a Fish type monster is defeated, chance to obtain a Water Spirit Ore. Resistance against Water element attacks +10%.

Leib Olmai Card
Chance to obtain Red Blood when defeating Brute Monsters. Fire-Property Resistance +10%.

Loli Ruri Card
When receiving physical damage, there is a certain chance to cast healing spell Lv3.

Lord of The Dead Card
There is a certain probability of applying the Art of Frequent Death (COMA) to the enemy When a close physical attack is performed, there is a certain probability of applying coma, curse, silence, poisoning, and bleeding effects.

Lude Card
When equipped by beginners or super beginners and receiving physical damage, there is a certain chance to cast automatic incantation and body dominance Lv1 skills. When equipped with Halloween Demon Cards, MaxHP +300.

Luke & Alberta Card
[RO LAND × Shiba Says] Physical Damage Taken from Neutral Enemies -5%. When equipped with a Garment refined to +9 or higher, MHP +300 and an additional Physical Damage Taken from Neutral Enemies -10%.

Lunatic Card
LUK +1. CRIT +1. Perfect Dodge +1.
Mace Boulder Dwarf Card
STR +1. STR +1 for every 3 refine levels of the Helm.

Magnolia Card
On physical attack, 5% chance to inflict Curse. ATK +5.

Majoruros Card
Chance to inflict Stun when receiving physical damage.

Male Thief Bug Card
AGI +2.

Mandragora Card
Physical Damage to Wind-property Monsters +20%.

Mantis Card
STR +3.

Mao Guai Card
Physical attack against Ghost element monsters +20%.

Marc Card
Completely prevents Frozen. Water-Property Resistance +5%.

Marduk Card
Completely prevents Silence.

Marin Card
Chance to obtain Jellopy or Large Jellopy when defeating monsters.

Marina Card
On physical attack, 5% chance to inflict Frozen. ATK +5.

Marine Sphere Card
[Magnum Break] 3Lv can be used.

Marionette Card
Ghost-Property Resistance +30%. FLEE Rate +5.

Marse Card
Water-Property Resistance +30%. FLEE Rate +5.

Martin Card
Resistance to Blind +20%. DEF +1.

Mastering Card
LUK +1. When equipped with Poring Card, FLEE Rate +18.

Matyr Card
MHP +10%. AGI +1.

Maya Card
Ghost-Property/Wind-Property Resistance +20%. Fire-Property/Shadow-Property Resistance -15%. Physical Damage Taken from Human/Brute Enemies -30%.

Medusa Card
Completely prevents Petrification. Damage Taken from Demon Monsters -15%.

Megalith Card
MDEF +7 when refine level is 5 or lower.

Megalodon Card
Resistance to Frozen +20%. DEF +1.

Merman Card
HP Recovery Rate +10%. SP Recovery Rate +10%. When equipped with Cruiser, Anolian, Alligator, and Dragon Tail Card: Ranged Weapon Physical Damage +20%, AGI +5, DEX +3, Perfect Hit +20%. If the set wearer is Archer Class, EXP gained from defeating Brute Monsters +5%, and chance to inflict Coma on Brute enemies when dealing physical damage.

Metaller Card
On physical attack, 5% chance to inflict Silence. ATK +5.

Mi Gao Card
Damage received from Guardian monsters during WoE/Siege -50%.

Mimic Card
Chance to obtain Old Blue Box when defeating monsters.

Minorous Card
ATK +5. Physical Damage to Large-Size Monsters +15%.

Mistress Card

Miyabi Doll Card
MaxSP +10%. Frost Diver skill damage +5%.

Mobster Card
Critical Damage +15%. When equipped by Thief Class, CRIT +4.

Moonlight Flower Card
Grants unlimited Movement Speed Increase.

Muka Card
HP Recovery Rate +10%.

Mummy Card
HIT +20.

Munak Card
Resistance to Petrify +15%. Earth-Property Resistance +5%. DEF +1.

Mutant Dragonoid Card
ATK +15. Chance to autocast Fire Ball Lv.3 when dealing physical damage. If Fire Ball Lv 10 is learned, autocast triggers Fire Ball Lv 10 instead.

Myst Card
Poison-Property Resistance +30%. FLEE Rate +5.

Myst Case Card
Chance to obtain Gift Box when defeating monsters.

Nereid Card
Recovers 5 SP each time you defeat Brute Monsters with melee physical attacks. SP -5 when unequipped.

Nightmare Card
Completely prevents Sleep. AGI +1.

Nightmare Terror Card

Nine Tail Card
AGI +2. When refinement level is 9 or higher, FLEE +20.
Nordium Golem Card
VIT + 1, VIT + 1 for every 3 refine levels of the Helm.

Novice Poring Card
LUK +1. When equipped with Criatura Academy Hat, ATK +5 and MATK +5.

Obeaune Card
[Cure] Lv.1 can be used.

Orc Archer Card
Chance to obtain Gasping Box when defeating Demi-Human Monsters.

Orc Baby Card
Neutral-Property Resistance +10%, FLEE Rate +10. When refined to +9 or higher, Neutral-Property Resistance +5% and FLEE Rate +5.

Orc General Card
While using a blunt weapon, increases CRIT by 1 per weapon refine, and at +10 increases Critical Damage by 10%. While using a knuckle, reduces After Attack Delay by 1% per refine, and at +10 increases ASPD by 2. When equipped together with High Orc Card, grants ASPD +2 and ATK +25.

Orc Hero Card
Completely prevents Stun. VIT +3.

Orc Lady Card
Physical damage to Orcs +30%.

Orc Lord Card
Reflects 30% of all melee physical damage.

Orc Skeleton Card
Physical Damage to Holy-property Monsters +20%.